DEVILROBOTS AT COLETTE
31/03/2005 - Parisian concept store Colette co-hosts a special event featuring GAMEHOTEL guests Devilrobots.
The hyper-active Tokyo-based designer collective, famous for its weird To-Fu Family characters, will perform one of its high-energy VJ sets during the World Class Cap & Pep Awards at Madeleine Plaza. Don't miss it if you happen to be in town on April 9. (via GAMEHOTEL)
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NEW VINYL FIGURE WITH DESIGNER CLOTHES
25/03/2005 - GAMEHOTEL guest Huck Gee will release a 12'' vinyl figure with outfit and shoes designed by Marc Jacobs, Dries Van Noten, Jil Sander, Rick Owens, and Duckie Brown.
Huck's awesome limited edition Skullhead figure, produced in collaboration with Barneys New York and Kidrobot, should be available in five different versions (plus a sixth designed by the creator himself) by the end of May. (via GAMEHOTEL)
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ALTERNATE REALITY GAMING SPOTLIGHTED
18/03/2005 - Since its launch in 2003, GAMEHOTEL has been a strong supporter of so-called pervasive and alternate reality games. It's good to see that these innovative genres start getting broader recognition.
Alternate reality game I Love Bees, developed by 4orty2wo Entertainment, was one of the three games to receive this year's Innovation Award at the Game Developers Choice Awards. The other recipients were GAMEHOTEL favorite Katamari Damacy, and Namco's Donkey Konga. I Love Bees was designed to promote the release of Bungie Studios' Halo 2. (via GAMEHOTEL)
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SPORE PREVIEW
14/03/2005 - GAMEHOTEL guest Will Wright, the creator of The Sims, gives a
sneak preview of his latest simulation game, Spore, and pays tribute to
the demo scene.
In his inspiring talk at the Game Developers Conference in San Francisco, the famous game designer demoed how players will be able to control life forms ranging from single cells up to entire galaxies.
During his GAMEHOTEL appearance, Wright said: "You can step back from almost any system, whether it's biology, or economics, or sociology, and view it in a more abstract sense of information processing, complexity, and dynamics. And these are the things that we want to build into our games. We do it by studying real life, abstracting what those elements and textures are, and then modeling it back into our games in simple ways. And so our games will feel, to a certain degree, as complex and unpredictable, and chaotic, and interesting as the real world around us."
More details on the Spore game, which is being developed by Maxis, should be available at E3. (via GAMEHOTEL)
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SPIKE JONZE'S LATEST SPOT
10/03/2005 - Director Spike Jonze has produced a cool new advert for Adidas.
The dreamlike Hello Tomorrow has a certain Michel Gondry feel, and contains some fun references to Levi's legendary Odyssey commercial by Jonathan Glazer, where runners bust through walls. Jonze has directed feature films (Being John Malkovitch, Adaptation), and music videos (Daft Punk, Fatboy Slim, Björk). (via GAMEHOTEL)
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NEW IWAI TITLE ON DS
05/03/2005 - Toshio Iwai, known for spearheading original Nintendo titles (Otocky) for the Famicom System, has produced a new music game for the Nintendo DS.
Electroplankton takes advantage of the handheld console's touch screen and its built-in microphone. Players can control so-called digital plankton similar to the animated aquatic creatures Iwai has developed since the late eighties (Well of Lights).
While Electroplankton randomly generates music of its own, it will also feature a number of classic 8-bit Famicom melodies, including those from Super Mario Bros. It is slated for release in Japan on April 7. (via GAMEHOTEL)
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FAHRENHEIT GOES INDIGO PROPHECY
04/03/2005 - Fahrenheit, the latest game by independent French developer Quantic Dream, will be released in the US under a new name: Indigo Prophecy.
In his acclaimed appearance at GAMEHOTEL's flagship event in Paris, David Cage, founder and president of Quantic Dream, has explained how much the adventure title was inspired by cinema, music, and even fashion design. Fahrenheit/Indigo Prophecy will feature numerous techniques borrowed from film, including actor direction, multiple camera angles, and a scenario-driven experience where the player's decisions will impact the outcome of the game. (via GAMEHOTEL)
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DESIGNERS VS. KAIJU
04/03/2005 - Paris-based design store Lazy Dog, and graphic designer Koadzn, launch a series of graphic battles based on Kaiju (giant monster films).
Dubbed The War Of Monstars, these colorful fights (image) feature over 80 international designers and illustrators, including the creator of the edgy GAMEHOTEL and TNC Network logos, Superdeux' Seb. The results will be published as postcard book. (via GAMEHOTEL)
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FIRST PENGUIN AWARD
01/03/2005 - Richard Bartle, co-creator of the world's first multi-user dungeon (MUD), will receive this year's First Penguin Award.
The International Game Developers Association (IGDA) has created the First Penguin Award to celebrate "the courage and bravery" of game developers who are first to test new gaming concepts. Last year's winner was Japanese rhythm action game developer, and GAMEHOTEL guest, Masaya Matsuura.
During the 5th annual Game Developers Choice Awards ceremony at GDC in San Francisco, IGDA will also give special recognition to UK-based collective Blast Theory; they will receive the Maverick award. The Community Contribution award, which was taken home two years ago by GAMEHOTEL guest Doug Church, will go to Sheri Graner Ray. (via GAMEHOTEL)
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